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	<title>Blur - Updates, News and Reviews &#187; Uncategorized</title>
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	<description>The new racing game from Activision and Bizarre Creations</description>
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		<title>2012: The Year of the Kids App-cessory</title>
		<link>http://www.wired.com/geekdad/2012/01/kids-app-cessory/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+wired%2Findex+%28Wired%3A+Index+3+%28Top+Stories+2%29%29</link>
		<comments>http://www.wired.com/geekdad/2012/01/kids-app-cessory/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+wired%2Findex+%28Wired%3A+Index+3+%28Top+Stories+2%29%29#comments</comments>
		<pubDate>Fri, 13 Jan 2012 12:15:00 +0000</pubDate>
		<dc:creator>Search for "blur, activision"</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[It didn't take long, but it looks like the mobile device is no longer enough. Whether it's toy figures, board games or the balls of the future, we are seeing an explosion of accessories that will interact and engage with our mobile devices and [...]]]></description>
			<content:encoded><![CDATA[It didn't take long, but it looks like the mobile device is no longer enough. Whether it's toy figures, board games or the balls of the future, we are seeing an explosion of accessories that will interact and engage with our mobile devices and consoles.]]></content:encoded>
			<wfw:commentRss>http://www.wired.com/geekdad/2012/01/kids-app-cessory/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+wired%2Findex+%28Wired%3A+Index+3+%28Top+Stories+2%29%29/feed/</wfw:commentRss>
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		<title>Blur Studio: The Girl with the Dragon Tattoo ~ Titles</title>
		<link>http://www.ventilate.ca/2012/01/10/blur-studio-the-girl-with-the-dragon-tattoo-titles/</link>
		<comments>http://www.ventilate.ca/2012/01/10/blur-studio-the-girl-with-the-dragon-tattoo-titles/#comments</comments>
		<pubDate>Tue, 10 Jan 2012 17:15:55 +0000</pubDate>
		<dc:creator>Search for "blur, activision"</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Blur Studio was tapped by longtime collaborator, director David Fincher , to create the opening title sequence for his highly-anticipated film, " The Girl With the Dragon Tattoo ," based on the first story of Stieg Larsson's Millenium [...]]]></description>
			<content:encoded><![CDATA[Blur Studio was tapped by longtime collaborator, director David Fincher , to create the opening title sequence for his highly-anticipated film, " The Girl With the Dragon Tattoo ," based on the first story of Stieg Larsson's Millenium Trilogy.]]></content:encoded>
			<wfw:commentRss>http://www.ventilate.ca/2012/01/10/blur-studio-the-girl-with-the-dragon-tattoo-titles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Split Screen: Christmas ghosts</title>
		<link>http://www.theage.com.au/digital-life/games/blogs/screenplay/split-screen-christmas-ghosts-20111223-1p7jx.html</link>
		<comments>http://www.theage.com.au/digital-life/games/blogs/screenplay/split-screen-christmas-ghosts-20111223-1p7jx.html#comments</comments>
		<pubDate>Thu, 22 Dec 2011 21:25:40 +0000</pubDate>
		<dc:creator>Search for "blur, activision"</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[It is the season for making up lists of games: the best, the worst, the highest selling, the most disappointing, and so [...]]]></description>
			<content:encoded><![CDATA[It is the season for making up lists of games: the best, the worst, the highest selling, the most disappointing, and so on.]]></content:encoded>
			<wfw:commentRss>http://www.theage.com.au/digital-life/games/blogs/screenplay/split-screen-christmas-ghosts-20111223-1p7jx.html/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Arcade Games Are Dead, And We Have Killed Them &#8211; Feature</title>
		<link>http://www.totalvideogames.com/TVG/feature-16786.html</link>
		<comments>http://www.totalvideogames.com/TVG/feature-16786.html#comments</comments>
		<pubDate>Wed, 21 Dec 2011 16:11:57 +0000</pubDate>
		<dc:creator>Search for "blur, activision"</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Arcade-style video games are on the way out, or so analysts and CEOs would have us believe Hollywood-style spectacles are what gamers want in a full-priced boxed [...]]]></description>
			<content:encoded><![CDATA[Arcade-style video games are on the way out, or so analysts and CEOs would have us believe Hollywood-style spectacles are what gamers want in a full-priced boxed product.]]></content:encoded>
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		<title>Axis Animation on the art of the game trailer</title>
		<link>http://www.next-gen.biz/features/axis-animation-art-game-trailer</link>
		<comments>http://www.next-gen.biz/features/axis-animation-art-game-trailer#comments</comments>
		<pubDate>Wed, 21 Dec 2011 13:14:25 +0000</pubDate>
		<dc:creator>Search for "blur, activision"</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[Steven Poole explains why Whack 'Em and Hack 'Em will not be coming to a game store near you any time [...]]]></description>
			<content:encoded><![CDATA[Steven Poole explains why Whack 'Em and Hack 'Em will not be coming to a game store near you any time soon.]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>In Memory: 5 Notable Game Studio Closures of 2011</title>
		<link>http://blogs.ocweekly.com/heardmentality/2011/12/2011_notable_game_studio_closures.php</link>
		<comments>http://blogs.ocweekly.com/heardmentality/2011/12/2011_notable_game_studio_closures.php#comments</comments>
		<pubDate>Thu, 15 Dec 2011 18:24:04 +0000</pubDate>
		<dc:creator>Search for "blur, activision"</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[With the way the economy is heading these days, we should expect to see more and more companies go under, and video game development studios are not immune to such sad [...]]]></description>
			<content:encoded><![CDATA[With the way the economy is heading these days, we should expect to see more and more companies go under, and video game development studios are not immune to such sad news.]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Xbox Live Arcade Wednesdays &#8211; Sonic Boom and Stuntman edition</title>
		<link>http://www.gaming-age.com/2011/12/xbox-live-arcade-wednesdays-sonic-boom-and-stuntman-edition/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+GamingAge+%28Gaming+Age+-+Video+game+news%2C+reviews+and+deals%29</link>
		<comments>http://www.gaming-age.com/2011/12/xbox-live-arcade-wednesdays-sonic-boom-and-stuntman-edition/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+GamingAge+%28Gaming+Age+-+Video+game+news%2C+reviews+and+deals%29#comments</comments>
		<pubDate>Wed, 14 Dec 2011 15:37:09 +0000</pubDate>
		<dc:creator>Search for "blur, activision"</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[After a couple of so-so weeks, we finally get a pair of great games worth checking out on Xbox Live [...]]]></description>
			<content:encoded><![CDATA[After a couple of so-so weeks, we finally get a pair of great games worth checking out on Xbox Live Arcade.]]></content:encoded>
			<wfw:commentRss>http://www.gaming-age.com/2011/12/xbox-live-arcade-wednesdays-sonic-boom-and-stuntman-edition/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+GamingAge+%28Gaming+Age+-+Video+game+news%2C+reviews+and+deals%29/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Why the Call of Duty brand can&#8217;t compete with Star Wars</title>
		<link>http://www.eurogamer.net/articles/2011-11-18-why-the-call-of-duty-brand-cant-compete-with-star-wars</link>
		<comments>http://www.eurogamer.net/articles/2011-11-18-why-the-call-of-duty-brand-cant-compete-with-star-wars#comments</comments>
		<pubDate>Fri, 18 Nov 2011 13:06:43 +0000</pubDate>
		<dc:creator>Search for "blur, activision"</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[The Call of Duty franchise might have made more money than the likes of Star Wars and Lord of the Rings, but it still has a long way to go before it overtakes them as a [...]]]></description>
			<content:encoded><![CDATA[The Call of Duty franchise might have made more money than the likes of Star Wars and Lord of the Rings, but it still has a long way to go before it overtakes them as a brand.]]></content:encoded>
			<wfw:commentRss>http://www.eurogamer.net/articles/2011-11-18-why-the-call-of-duty-brand-cant-compete-with-star-wars/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
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		<title>Video gamers can now take the show on the road</title>
		<link>http://telegraphjournal.canadaeast.com/rss/article/1454037</link>
		<comments>http://telegraphjournal.canadaeast.com/rss/article/1454037#comments</comments>
		<pubDate>Tue, 08 Nov 2011 14:00:00 +0000</pubDate>
		<dc:creator>Search for "blur, activision"</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[In a bold twist on virtual reality, fans of one of this year's most hotly anticipated video games can experience the action in an entirely different way: while [...]]]></description>
			<content:encoded><![CDATA[In a bold twist on virtual reality, fans of one of this year's most hotly anticipated video games can experience the action in an entirely different way: while driving.]]></content:encoded>
			<wfw:commentRss>http://telegraphjournal.canadaeast.com/rss/article/1454037/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Video gamers can now take the show on the road</title>
		<link>http://www.canada.com/technology/Video+gamers+take+show+road/5670736/story.html?</link>
		<comments>http://www.canada.com/technology/Video+gamers+take+show+road/5670736/story.html?#comments</comments>
		<pubDate>Thu, 27 Oct 2011 07:00:00 +0000</pubDate>
		<dc:creator>Search for "blur, activision"</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[In a bold twist on virtual reality, fans of one of this year's most hotly anticipated video games can experience the action in an entirely different way: while [...]]]></description>
			<content:encoded><![CDATA[In a bold twist on virtual reality, fans of one of this year's most hotly anticipated video games can experience the action in an entirely different way: while driving.]]></content:encoded>
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