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Split Screen: Christmas ghosts

It is the season for making up lists of games: the best, the worst, the highest selling, the most disappointing, and so on.

Arcade Games Are Dead, And We Have Killed Them – Feature

Arcade-style video games are on the way out, or so analysts and CEOs would have us believe Hollywood-style spectacles are what gamers want in a full-priced boxed product.

Axis Animation on the art of the game trailer

Steven Poole explains why Whack 'Em and Hack 'Em will not be coming to a game store near you any time soon.

In Memory: 5 Notable Game Studio Closures of 2011

With the way the economy is heading these days, we should expect to see more and more companies go under, and video game development studios are not immune to such sad news.

Xbox Live Arcade Wednesdays – Sonic Boom and Stuntman edition

After a couple of so-so weeks, we finally get a pair of great games worth checking out on Xbox Live Arcade.

Activision’s Stock Dips, Investors Worry About Lack Of Innovation

The most important group of people to Activision are worried about the company...no, not gamers, investors.

Why the Call of Duty brand can’t compete with Star Wars

The Call of Duty franchise might have made more money than the likes of Star Wars and Lord of the Rings, but it still has a long way to go before it overtakes them as a brand.

Video gamers can now take the show on the road

In a bold twist on virtual reality, fans of one of this year's most hotly anticipated video games can experience the action in an entirely different way: while driving.

Video gamers can now take the show on the road

In a bold twist on virtual reality, fans of one of this year's most hotly anticipated video games can experience the action in an entirely different way: while driving.

Opinion: Rocket from the ashes

In the first of a new series, Hogrocket's Ben Ward tells the story of how he and two friends built a studio out of Bizarre Creations' ruins.